Systems Hub

Splatoon Raiders Weapons and Gadgets

Use this systems hub to connect the launch weapon database, Frye’s Weapon Stash, three Tank styles, Gadgets, Parts, drops, and Weapon Powers.

By Splatoon Raiders Guide. Last updated . Launch information checked against official Nintendo sources.

Quick Facts

Weapon types 11
Variations 100+
Verified English names 58
Tank types 3
Weapon Powers 15 documented

Start with the launch weapon database

The launch catalog now documents 62 named weapon variants across 11 types. Of those, 58 English names are verified and publishable. Four provisional translations stay out of the public directory until an English in-game capture confirms them.

Nintendo confirms more than 100 weapon variations in the game, so 62 documented names must not be presented as the complete roster.

Weapon resourceWhat it covers
Weapons Database 58 verified English names, all 11 types, profiles, and specialties
Weapon Upgrades + ranks, Spirhalite materials, scrapping, and captured stat previews
Weapon Powers 15 documented launch-day effects and rarity patterns
Gadgets Guide Tank-linked mechanical tools and Gadget Parts
Tank Comparison Speed, Power, and Tactical play styles
Frye's Weapon Stash with Upgrade Weapons and Scrap Weapons options
Frye's Weapon Stash with Upgrade Weapons and Scrap Weapons options

Weapons, Tanks, and Gadgets are separate layers

LayerMain roleConfirmed progression
Weapons Primary ink attacks Drops, levels, variants, rarity, Weapon Powers, + ranks, or scrapping
Tanks Defines play style and compatible Gadget family Skill Points, stat upgrades, Relic Powers, and Gadget capacity
Gadgets Active mechanical tools Crafted, equipped, and modified with Gadget Parts
Materials Improvement and crafting inputs Spirhalite Shards, Spirhalite Crystals, fragments, and salvage

Keeping these layers separate makes build comparisons reproducible. A five-star weapon is not automatically a high-level or highly upgraded weapon; rarity, level, + rank, and Weapon Powers are distinct fields.

The 11 weapon types

TypeDocumented variantsCore behavior
Shooter 10 Continuous projectile fire and broad general-purpose coverage
Roller 6 Wide swings and forward rolling attacks
Charger 6 Charge-based precision attacks
Slosher 6 Arcing ink attacks for groups and uneven terrain
Splatling 6 Charge-driven multi-shot bursts
Dualies 6 Twin rapid-fire weapons with dodge repositioning
Brella 7 Projectile fire plus a deployable or launchable canopy
Blaster 6 Direct-hit projectiles with area explosions
Brush 3 Fast close-range swings and mobile inking
Stringer 3 Multi-projectile attacks that change with charge time
Splatana 3 Close-range slashes plus a stronger charged slash

How Weapon Stash progression works

Frye runs the Weapon Stash on the Hideout Ship after the facility is unlocked. It has two main actions:

  1. Upgrade Weapons: spend Spirhalite materials to raise the selected weapon's + rank.
  2. Scrap Weapons: dismantle unwanted drops for Weapon Power fragments after the relevant feature unlocks.

Ordinary weapons can be manually enhanced to +5. Five-star weapons can continue beyond +5, with Spirhalite Crystals required at sufficiently high enhancement stages. After clearing the story, Weapon Powers on five-star weapons can be replaced and strengthened with fragments.

Steam Blaster level 21 selected in the Weapon Stash
Steam Blaster level 21 selected in the Weapon Stash

Why exact stats need context

The same named weapon can display different values. Every reliable observation should include:

  • Game version.
  • Weapon level.
  • Current + rank.
  • Star rarity.
  • Attached Weapon Power set.
  • Tank build.
  • Test method and sample size.

The supplied Steam Blaster screenshots give a useful example, not a universal formula. At level 21 and one star, the captured +0 copy shows 1,731 direct-hit damage, 1,212 maximum explosion damage, and 865 minimum explosion damage. Its preview costs 900 Spirhalite Shards for +1 and 2,836 Shards cumulatively for +3.

Use the full upgrade guide for the before-and-after table and screenshot evidence. Do not extrapolate these costs or percentage increases to other levels, rarities, or weapons.

Gadgets remain Tank-specific tools

Gadgets are active tools associated with the Speed, Power, or Tactical Tank. Nine have been explained by name:

TankConfirmed Gadgets
Speed Blast Boot, Dash Bomb, Booyarang
Power Splatchet, Splatellites, Spinwheel
Tactical Shot Pot, Bombloons, Tether Wail

Gadget Parts can change damage, fire rate, duration, ink explosions, knockback gas, and other behaviors. They are a different upgrade system from weapon + ranks and Weapon Powers.

A practical Hideout Ship loop

  1. Select a destination and begin a raid.
  2. Defeat Salmonids and search for weapon drops and materials.
  3. Compare each drop by type, level, rarity, + rank, and powers.
  4. Upgrade a promising copy or scrap a surplus copy at the Weapon Stash.
  5. Craft and modify Gadgets with Shiver.
  6. Upgrade Tanks at the Mechanic's Shack.
  7. Return to later raids with the improved build.

For a new drop, open the Weapons Database first. For a material decision, use Weapon Upgrades. For a rare roll, compare its effects in Weapon Powers.

FAQ

How many weapon types are there?

There are 11 weapon types: Shooter, Roller, Charger, Slosher, Splatling, Dualies, Brella, Blaster, Brush, Stringer, and Splatana.

How many weapon variations are there?

Nintendo confirms more than 100 variations. This site currently documents 62 launch-day names and publishes 58 whose English names are verified.

Can Salmonids drop weapons?

Yes. Nintendo says defeated Salmonids may drop weapons, including the possibility of rare weapons with special powers.

Do you lose weapons after a failed solo raid?

Nintendo says collected weapons and salvage are kept even if you are defeated during a solo raid.

Are gadgets weapons?

They are a distinct equipment layer. Gadgets are mechanical abilities tied to a Tank, while weapons are the primary ink-based equipment found in many variations.

Related Guides

Sources